Top Down RPG: Template ======================================= This tutorial provides you with a fairly robust template for a top-down RPG. It is based off of fornclake's Zelda-Like for Godot 3.1 with additions from his tutorials as well as new features. In the end it has a player, enemy, sword, configurable enemy item drops, keys and locked doors, teleport, individually loadable maps, and save games. The source is available on github at: https://github.com/los-alamos-steam-lab/Game-Design-Template and can be cloned with: git clone https://github.com/los-alamos-steam-lab/Game-Design-Template.git In the next few chapters we'll cover how some of the mechanics work. | .. toctree:: :maxdepth: 2 :caption: Lessons: Camera<1-camera> Save Game<2-save-game> Entity Class<3-entity> Enemy Drops<4-enemy-drops> Teleporting<5-teleport> Items (Weapons)<6-item>