Platformer: Lessons ======================================= This tutorial relies heavily on a video series made by `GDQuest `_ (`Github Repository `_) a couple of years ago. Along with their videos, I’ve provided the code and lot of comments. I recommend following along with the first video on your own in order to get used to the game engine, and then just copying my code as needed. UPDATE: At the end I have a very small but pretty functional base game that has a sword, enemy, enemy drops, pickups, health, locked doors, save games, and teleporting. It would make a great template for almost any real time RPG. | .. toctree:: :maxdepth: 2 :caption: Lessons: 1a: Player Movement<1a-player-movement> 1b: Player Jump<1b-player-jump> 1c: Enemy<1c-enemy> 1d: Test Level<1d-test-level>