In this class we will use the Ozobot Evo as well as some physical activities to learn programming skills. The Evo is able to follow paths and can be programmed with a series of color codes. Students will arrange magnets with these paths and color codes to make mazes for the Evo to follow. Students will also work on their precision by giving their caregivers instructions to perform tasks. This is an often silly game that usually results in much giggling. Ninety minutes is a long time to stay focused, so we’ll also have plenty of free play time with the robots, legos, and snap circuits mixed in.