Creating a Spritesheet

Setting up a Grid

Set up a grid that will make your spritesheet easy to export to godot. By creating two grids we can set up each frame to be a square inch (96 pixels) with an 8 pixel grid. When zooming in further, our second grid shows us individual pixels.


The Basics of Creating a Sprite

We use a few of rectangles with rounded edges and a couple of circles to create a basic sprite. Also covered is lining the sprites up correctly on the grid and a quick introduction to nodes and handles.



Using Layers

Layers can be used to protect your work, or to keep reference material hidden. You can also use them to control exactly what you export.



Clones are copies of the original paths that update as the path updates. They are useful for creating effects that will update with the original.