Creating a Spritesheet

Setting up a Grid

Set up a grid that will make your spritesheet easy to export to godot. By creating two grids we can set up each frame to be a square inch (96 pixels) with an 8 pixel grid. When zooming in further, our second grid shows us individual pixels.

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The Basics of Creating a Sprite

We use a few of rectangles with rounded edges and a couple of circles to create a basic sprite. Also covered is lining the sprites up correctly on the grid and a quick introduction to nodes and handles.

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Using Layers

Layers can be used to protect your work, or to keep reference material hidden. You can also use them to control exactly what you export.

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Clones

Clones are copies of the original paths that update as the path updates. They are useful for creating effects that will update with the original.

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