Top Down RPG: Template¶
This tutorial provides you with a fairly robust template for a top-down RPG. It is based off of fornclake’s Zelda-Like for Godot 3.1<https://github.com/fornclake/Zelda-like-3.1> with additions from his tutorials as well as new features.
In the end it has a player, enemy, sword, configurable enemy item drops, keys and locked doors, teleport, individually loadable maps, and save games.
The source is available on github at: https://github.com/los-alamos-steam-lab/Game-Design-Template
and can be cloned with: git clone https://github.com/los-alamos-steam-lab/Game-Design-Template.git
In the next few chapters we’ll cover how some of the mechanics work.
- Save Game
- Entity Class
- Enemy Drops
- Items (Weapons)