Top Down RPG: Template

This tutorial provides you with a fairly robust template for a top-down RPG. It is based off of fornclake’s Zelda-Like for Godot 3.1<> with additions from his tutorials as well as new features.

In the end it has a player, enemy, sword, configurable enemy item drops, keys and locked doors, teleport, individually loadable maps, and save games.

The source is available on github at:

and can be cloned with: git clone

In the next few chapters we’ll cover how some of the mechanics work.