Los Alamos STEAM Lab
Game Design
  • Speaker Series
    • Speaker Series
      • Spring 2021
    • Erin Green - Finding Your Story
      • Summary
      • Video
      • Linked Resources
    • Lowell Wofford - Version Control
      • Summary
      • Video
      • Linked Resources
    • Jake Green - Graphics
      • Summary
      • Video
      • Linked Resources
  • Godot Game Engine
    • Getting Started with Godot
      • Introduction
      • Downloading
      • Setting up the Environment
        • Comment Blocks
        • Indenting
    • Top Down RPG: Lessons
      • 1: Player Movement
        • Summary
        • Prerequisites
        • Video
        • Code
      • 2: Walk and Push Animations
        • Summary
        • Prerequisites
        • Video
        • Resources
        • Code
      • 3: Entity Class
        • Summary
        • Prerequisites
        • Video
        • Code
      • 4: Knockback
        • Summary
        • Prerequisites
        • Video
        • Code
      • 5: Item Setup
        • Summary
        • Prerequisites
        • Video
        • Code
      • 6: Enemy Health
        • Summary
        • Prerequisites
        • Video
        • Resources
        • Code
      • 7: Basic Screen Scorlling
        • Summary
        • Prerequisites
        • Video
        • Resources
        • Code
      • 8: Object Placer
        • Summary
        • Prerequisites
        • Video
        • Code
      • 9: Keys and Locked Doors
        • Summary
        • Prerequisites
        • Video
        • Resources
        • Code
      • 10: Heart UI
        • Summary
        • Prerequisites
        • Video
        • Resources
        • Code
      • 11: Heart Pickups
        • Summary
        • Prerequisites
        • Video
        • Code
    • Top Down RPG: Template
      • Camera
        • Overview
        • Scene Tree
        • Exports
        • Signals
        • Code
      • Save Game
        • Overview
        • Main Scene
        • Map Areas
        • Code
      • Entity Class
        • Overview
        • Scene Tree
        • Exports
        • _ready()
        • Loops
        • Use item
        • Code
      • Enemy Drops
        • Overview
        • Exports
        • Normalization
        • Enemy Death
        • Code
        • Code
      • Teleporting
        • Overview
        • Scene Tree
        • Exports
        • How it Works
        • Code
      • Items (Weapons)
        • Overview
        • Scene Tree
        • Exports
        • Code
    • Top Down RPG: Making it Your Own
      • 1: Making a New Map Area
        • Overview
        • Drawing the Scene
        • Placing Items and Entities
        • Playing the Scene
      • 2: Creating a New Enemy
        • Overview
        • Creating the Scene Tree
        • Exports
        • Animation
        • Script
      • 3: Creating a New Item
        • Overview
        • Creating the Scene Tree
        • Exports
        • Script
    • Top Down RPG: Code Snippets and Algorithms
      • 1: Movement Algorithms
        • Setup
        • loop_random_direction()
        • loop_follow_target()
    • Platformer: Lessons
      • 1a: Player Movement
        • Summary
        • Prerequisites
        • Video
        • Resources
        • Errata
        • Definitions
        • Code
        • Common Mistakes
      • 1b: Player Jump
        • Summary
        • Prerequisites
        • Video
        • Resources
        • Errata
        • Notes
        • Code
        • Common Problems
  • Asset Creation
    • Graphics Applications
      • Inkscape
        • Creating a Spritesheet
      • GIMP
        • Summary
        • Getting Started
        • More Coming
      • Pixel Editors
        • Summary
        • Online Apps
        • More Coming
Game Design
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© Copyright 2021, Lisabeth Lueninghoener.

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