We’ve got a lot going on this fall!
Our biggest program is our after school classes. They’ve rolled in our clubs, so kids can come for once a week enrichment or have something new to do each day.
Mondays: Trains (play with duplo, wooden, and plastic tracks and build trains)
Tuesdays: Crafts (weekly crafts and monthly lessons with an art teacher)
Wednesday: Free Play (Playground, Lego, Gravitrax, Magnatiles, etc.)
Thursday: Minecraft (play on our local creative and survival servers)
Friday: Programming (program in a variety of languages based on skill-level)
We’re also offering single day drop-in for folks who need something for their kids to do in a pinch and since our regular programming doesn’t start until August 29th, we’ve add two Wednesdays in August to the offerings as well.
Anime and Manga Club is a club for middle and high school students. It will meet twice a month on Thursdays from 6:30 – 8:00. Attendees will watch anime, read manga, chat about their favorite characters, and draw their own stories.
ASL Meetup is a monthly meetup on Tuesdays from 6 – 7:30 for all ages and skill levels to learn and practice American Sign Language. This meetup is facilitate by two qualified teachers fluent in ASL.
Scrabble Club meets weekly on Fridays from 4:30 – 5:30 and is for kids grades 3rd – 8th who want to learn Scrabble or improve their skills.
Lego Robotics Challenge Days happen two Saturdays a month for kids who can read sight words through 8th grade. Kids will team up to build attachments and program their robots to complete a new challenge each week. More weeks will be added (including possible homeschool times) if interest warrants it.
Drop-Ins are returning in September on Tuesdays and Saturdays. Kids (and their adults) can come play with all of the Lego, Magnatile, Gravitrax, Board Games, and more. We have something fun for kids aged 18mo through Middle and even High School.
School Break Camps are listed for days where LAPS elementary schools are out while LANL is not. As a bonus this year, we are partnering with Bankens Mountain Martial Arts to offer some Jiu Jitsu style fun and games as an optional add-on.
We have a few things coming up this summer at STEAM Lab
Summer Camp
First, we have our summer camps which are starting to fill up. If you need a scholarship or to reserve a spot, now is the time to tell me so we know we have room for you.
https://lasteamlab.com/shop/summer-camp-2022/
Tutoring
If there is enough interest, we’d like to continue our affordable tutoring program over the summer. Please let us know if you are interested so we can start planning around your schedule.
https://lasteamlab.com/shop/affordable-group-tutoring/
Coding Club and World Robot Olympiad
We’d like to continue our coding club one morning a week over the summer. We’re currently working on scheduling this, so again, let us know if you are interested.
EDIT: We added it here: Coding Club-Summer Edition
We’re also working on mentoring a few World Robot Olympiad teams this summer. This is similar to US First Lego League, but with smaller teams and no research portion. We’re having an info session on Sunday, May 1st at 12:30. Sign up here: https://lasteamlab.com/shop/world-robotics-olympiad-exploratory-session/
EDIT: We added it here: WRO – 2022 Season
American Sign Language
We’re planning an all ages ASL class this summer. This won’t be baby sign, but rather a full-fledged language class encompassing grammar and nuance. Let us know if you’d like to be kept up to date on this class.
EDIT: We added it here: Beginning ASL
Toddler and PreK Playtime
We’re currently hosting toddler playtime. We plan on continuing that through summer and expanding it to include 3 and 4yos as well.
Next Fall
We also have our after school programming set up for next fall for those who really like to plan ahead. https://lasteamlab.com/shop/steam-lab-after-school-2022/
This is the second part of a two part series celebrating LGBTQIA+ folks in the STEAM fields. The first part discusses the importance of diversity and history of exclusion. This part will honor the people in the fields.
In honor of Pride Month*, the Los Alamos STEAM Lab would like to recognize a few of the countless LGBTQ+ scientists and innovators that have aided in the advancement of numerous STEM fields.
* Yes, we know that was soooo last month. Luckily, we celebrate diversity every day!
RESOURCES AND ORGANIZATIONS
by JoAnna O’Neill
This is the first part of a two part series celebrating LGBTQIA+ folks in the STEAM fields. This part discusses the importance of diversity and history of exclusion. Part two will honor the people in the fields.
In honor of Pride Month*, the Los Alamos STEAM Lab would like to recognize a few of the countless LGBTQ+ scientists and innovators that have aided in the advancement of numerous STEM fields.
* Yes, we know that was soooo last month. Luckily, we celebrate diversity every day!
The term “LGBTQ+” encompasses a wide range of identities including lesbian, gay, bisexual, transgender, and queer/questioning and the plus symbol acknowledges groups in the community that aren’t included in the short initialism, including intersex, pansexual, asexual, non-binary, and two-spirit individuals alongside other identities. Queer is an umbrella term that is commonly used to describe sexual orientation or gender identities that fall outside the heterosexual mainstream or the idea of a gender binary.
The word queer can also be used to describe the LGBTQ+ community as a whole, but it is important to note that although widely reclaimed, “queer” has historically been used as a slur and may still be offensive to some people and therefore should be used with caution. For an in-depth guide to the terminology surrounding gender identity and sexual orientation as well as LGBTQ+ history, resources, and more, please refer to the GLAAD Media Reference Guide: https://www.glaad.org/sites/default/files/GLAAD-Media-Reference-Guide-Tenth-Edition.pdf
When discussing historical LGBTQ+ figures, it can be difficult to describe them using modern terminology found within the community today. LGBTQ+ individuals in past decades or centuries likely lacked the proper labels to describe themselves and/or may not have openly used them for fear of ostracization, imprisonment, or violence in the society they lived in. As homophobia and gender discrimination continue to run rampant in our society, the fear of retaliation is, unfortunately, something that many LGBTQ+ individuals face today. This heartbreaking reality has resulted in countless individuals (both historically and present) keeping their identities private.
All of the living scientists and innovators listed in the second part of this article have come out publicly as queer. Many of the historical mentions were confirmed as LGBTQ+ during their lifetime or after their passing while others have strong historical evidence supporting the speculation that they did not align a gender binary or the heterosexual mainstream and were therefore likely LGBTQ+.
Visibility and acceptance of LGBTQ+ people in STEM fields is something that is historically lacking. Within academic and professional environments, LGBTQ+ experience horrifically high rates of exclusion, harassment, assault, and discrimination as represented in the following statistics:
Diversity is an incredibly important factor within STEM as it allows people from different backgrounds and walks of life to make decisions about how to investigate the world around us. Increased diversity comes hand in hand with a more complete picture of the world and ultimately aids in the process of scientific discovery and understanding. Negative attitudes and other harmful biases create barriers to opportunity, produce unwelcoming environments that disadvantage LGBTQ+ people, and ultimately prevent the advancement of all fields both scientific and otherwise.
Education and representation are key to gaining a better understanding of the challenges and hardships faced by the LGBTQ+ community. It is key that LGBTQ+ individuals and their communities receive support from colleagues, classmates, and peers as they work to make STEM (alongside other fields) more diverse, accepting, and equitable. Simply being an active bystander that speaks up against the negative or discriminatory actions or behaviors of others can go a long way.
Most days when you look up into the sky you can see a variety of different types of clouds. Even when we can’t see them, clouds affect our daily lives in a number of different ways. Clouds are important components of the complex global weather system and play a key role in Earth’s water cycle. Clouds have dramatic effects on climate and weather and can influence the locations and severity of floods and droughts as well as affect the temperature of the planet as a whole. Gaining a better understanding of clouds allows scientists to better predict severe storms, global freshwater distribution, and the course of climate change.
Water can exist in three phases (solid, liquid, and gas) and is the primary component of all clouds. The water that makes up clouds can exist in any of its three phases as ice crystals, water droplets, and water vapor. The main source of the water vapor necessary for the initial steps of cloud formation comes from evaporation (the process of turning from a liquid into a gas or vapor) as well as transpiration (the release of water by plants).
As the sun warms the Earth’s surface, water vapor is introduced into the atmosphere through evaporation from bodies of water such as oceans and lakes, and transpiration from Earth’s many plants. As warm air rises, it brings water vapor with it. The warmer the air, the more moisture it can hold and the colder the air, the less water vapor it can hold. If the air becomes cold enough, it will reach a state called supersaturation (when more water vapor is present than needed to produce saturation) and some of the water will transition back into a liquid or solid state. Water molecules will form around tiny particles such as dust, pollen or smoke suspended in the atmosphere. These particles are called condensation nuclei and serve as a starting point for the formation of tiny water droplets and ice crystals from water vapor. As this process is repeated billions and billions of times, these newly formed ice crystals and water droplets will clump together to form a visible cloud. Once a cloud becomes large and full enough, it will release the water back down to the Earth as precipitation in the form of rain, snow, sleet, or hail.
Clouds can have many different characteristics including a wide variety in appearance and atmospheric height. A cloud’s qualities are dictated by the elements available in the direct environment, including the amount of water vapor, temperatures at that altitude, wind, and the interplay of other air masses. Clouds are formally classified by both appearance and height of the cloud base. Information on the 10 basic types of clouds and how they are classified can be found here: https://www.weather.gov/jetstream/basicten
For local families, supplies can be picked up at Family Strengths Network during June (2021)
This experiment mimics the natural cloud formation process described above. As hot water is added to the jar, some of it turns to its gaseous form, water vapor. As this vapor rises to the top of the jar, it encounters the cold lid filled with ice cubes. Upon contact with the lid, the water vapor condenses as it cools down. However, a cloud will not form unless the water vapor has something to condense to. The hairspray added to the jar serves as the condensation nuclei that allow a cloud to form and become visible within the jar.
In this experiment, the shaving cream serves as a cloud, the water as the atmosphere, and the food coloring as moisture entering the cloud during cloud formation that will eventually leave in the form of precipitation. As the food coloring is dropped into the shaving cream, the shaving cream cloud becomes saturated and mimics how clouds grow and become heavier until they reach a point where they can no longer hold onto that much water. When clouds reach this point, they will release water as rain or other forms of precipitation in a similar way to how the shaving cream releases the food coloring into the water below after enough drops are added.
Thank you for joining us!
We’ve got some camp offerings up (and adjusted to accommodate K-6+)! They are all half-day, outside, free-form, and run from 8:30 – 12:30. We believe in providing a pretty loose format that allows time for free play. We often find the most fun happens after the kids start saying, “I’m bored.”
Two-week camp to finish off June: https://lasteamlab.com/shop/june-summer-camp/
And as of now, two, focused, single week offerings in July: https://lasteamlab.com/shop/summer-camp-2021/
We’re hoping to create a fun and safe outdoor experience. Camps will be run by our adult teachers, but supported by our teen employees. We’re aiming for a ratio of 5 kids per adult and 3 per teen. Our teens missed out on employment last year and we want to fix that for as many of them as possible this year.
We’ve got an online Minecraft Modding class in the works for kids who are looking to take their programming skills to the next level. We’ll be programming in Java and the learning curve will be a bit steep, but kiddos should come out with some solid skills.
Other classes may be in the works as we field requests from families and have a better handle on what the other local offerings are. If you’ve got something in mind, we’ll see if we can work with you.
by JoAnna O’Neill
As Black History Month comes to an end, the Los Alamos STEAM lab would like to take the time to recognize just a few of the countless Black scientists, innovators, and inventors whose contributions in STEM have profoundly changed our world for the better. Systemic racism, both historically and currently, has resulted in a severe underrepresentation of Black scholars in nearly every field of STEM and their vast achievements and contributions often go forgotten or unrecognized. By highlighting and celebrating the accomplishments of these incredible individuals, we hope to promote increased diversity, intersectionality, and inclusion in STEM.
Making STEM equitable for everyone requires that the community as a whole actively put in the work to combat racism, bias, and underlying systems of oppression. A great resource for more information about anti-racism in STEM can be found in this great paper as well as this website by the same authors.
Mark Dean – Inventor, computer engineer and co-creator of the IBM personal computer. Developed the ISA bus, colored PC, and the first gigahertz chip.
Marie Van Brittan Brown – Nurse and Inventor of the closed-circuit television security system that paved the way for modern home security systems.
Garrett Morgan – Businessman, community leader, and inventor of the traffic light and gas mask.
Gerald Lawson – Electronics engineer that designed the first video game console and pioneered commercial video game cartridges. Known as the “Father of Modern Gaming”.
Frederick McKinley Jones – Inventor of the air conditioning unit, self-starting gas engine, movie projector, and first automatic refrigeration system for trucks. Co-founder of Thermo King; the global leader in transport temperature control systems.
Marian Croak – Vice President of Engineering at Google known for initiating and developing Voice Over Internet Protocol (VOIP) that allows audio and video communication through the internet.
Alexander Miles – Inventor that designed and patented automatic elevator doors, drastically increasing elevator safety.
Lewis Latimer – Inventor and designer of the carbon filament for the incandescent lightbulb. Contributed to the invention of the first telephone.
Shirley Ann Jackson – Physicist, first Black woman to earn a doctorate at MIT, and eighteenth president of Rensselaer Polytechnic Institute. Inventor of the portable fax, touch tone telephone, solar cells, caller ID, call waiting, and fiber optic cables.
Otis Boykin – Engineer credited with improving the technology of electrical resistors and electronic control devices used in missile guidance, televisions, computers, radios, and pacemakers.
Lonnie Johnson – Aerospace engineer and inventor of the Johnson thermoelectric energy converter and iconic super soaker.
Charles Drew – Medical researcher and surgeon that improved techniques for blood storage. Developed the blood bank, plasma programs, and the concept of blood mobiles.
Jane Cooke Wright – Professor, surgeon and pioneering cancer researcher that analyzed a wide range of cancer treatments and explored the relationships between patient and tissue culture response. Developed new techniques for administering chemotherapy and was the first Black woman to be named associate dean of a nationally recognized medical institution.
Lisa Gelobter – Computer scientist and technologist credited with developing the animation software program used in GIFs. Worked on several pioneering internet technologies and advancements in animation and online video.
Alice Ball – Chemist that developed the “Ball Method” (the most effective treatment for leprosy until the 1940s) and conducted groundbreaking work in the cure of Hansen disease.
Jesse Ernest Wilkins Jr. – Mechanical engineer, nuclear engineer, mathematician, and scientist that developed the mathematical models to explain gamma radiation that he later used to develop advances in gamma radiation shielding.
Elijah McCoy – Engineer and inventor of the lawn sprinkler, portable ironing board, and lubricants that revolutionized the steam and railroad industries.
Mary and Mildred Davidson – Sisters that invented the sanitary belt, toilet paper holder, walker tray, and multiple accessibility tools.
Gladys West – Mathematician whose calculations, computer programming and extensive contributions to satellite geodesy helped construct a model of the earth’s shape that was incorporated into the Global Positioning System (GPS), resulting in its widespread use.
George Edward Alcorn Jr. – Physicist, engineer, and distinguished professor known for his work in Rockwell missiles, technology transfer, and his multiple aerospace and semiconductor inventions including the imaging x-ray spectrometer.
George Carruthers – Astrophysicist and inventor of the ultraviolet camera and spectrograph used by NASA in the Apollo 16 flight as well as an image converter for detecting electromagnetic radiation.
Ernest Everett Just – Biologist and scientific writer that conducted pioneering work in the physiology of development and fertilization. First to recognize the fundamental role of cell surface in development of organisms.
Patricia Bath – First African-American to complete a residency in ophthalmology and first Black woman to receive a medical patent for her invention of the Laserphaco Probe used to treat cataracts.
Bessie Blount Griffin – Writer, nurse, physical therapist, forensic scientist, and inventor of the electronic feeding device along with other assistive devices.
Daniel Hale Williams – Cardiologist that performed the first documented, successful heart surgery and founded the first interracially staffed hospital and first Black nursing school in the United States.
Katherine Johnson – NASA research mathematician and trailblazer whose calculations of orbital mechanics and flight path were critical to the success of the first and subsequent U.S. crewed spaceflights.
Betty Harris – Chemist known for her work in environmental remediation, hazardous waste treatment, and explosives research at the Los Alamos National Laboratory. Synthesized and characterized high explosive and energetic materials and developed the detection methods and the extremely sensitive spot test for the explosive TATB.
Kenneth J. Dunkley – Physicist and visual pioneer in the field of holography. Best known for inventing and patenting 3D glasses.
Valerie Thomas – Scientist, data analyst, and inventor of the illusion transmitter that has since been adopted by NASA and adapted for use in surgery and the production of television and video screens. Developed digital media formats and image processing systems used in the Landsat program to send images from space.
John Henry Thompson – Former Chief Scientist at Macromedia, computer programmer, and inventor of the Lingo programming language used in Adobe Director and Shockwave to render visuals in computer programs, video games, and animation.
Marie Maynard Daly – Biochemist and first Black woman to earn a PhD in Chemistry in American. Conducted important studies on cholesterol, sugars, and proteins and developed programs to increase enrollment of minority students in graduate and medical programs.
James West – Acoustician, engineer, and inventor of the electret microphone. Holds over 250 foreign and U.S. patents for polymer foil electrets and microphone production and design.
Dorothy Vaughan – Mathematician, computer programmer, and NASA’s first Black manager. Known as the “Human Computer”.
Percy Lavon Julian – Research chemist and pioneer known as “The Chemist Who Changed the World.” Ingeniously developed chemical synthesis of important medicinal compounds from plant based sources, making them more affordable to mass produce. Received more than 130 chemical patents and was the first Black chemist inducted into the National Academy of Sciences.
George Washington Carver – Botanist, inventor, scientist, and agricultural chemist whose innovative discoveries and inventions helped restore the struggling agricultural economy of the South during the early 20th century. Known as the father of regenerative agriculture.
We’ll use our breadboard, some LEDs, and wire to light out rocket.
Materials:
Hour of Code can be a little overwhelming. Here are some of the projects I find most valuable. Most resources were pulled from https://hourofcode.com/us/learn
Pre-reader activities just don’t involve written language. Most of these are still completely fun for older kids and even adults.
CodeSpark Academy: I don’t love their pay structure it seems dishonest, and honestly my kid was done after a month, but the puzzles are great for problem solving and can be replayed to collect stars. Some amount of gameplay is free with hour of code.
Website: https://codespark.com/play/
Click “Schools” in the upper left and then “Students” then “Hour of Code.” I recommend the puzzles, but you can design games as well.
Lightbot: I love lightbot enough that I bought the full featured app awhile ago. It is challenging enough for adults and simple enough for preK kids to at least start out. The puzzles involve getting a robot to light squares, but he can jump, turn, light, and more. It works on sequencing and adds functions. The number of commands becomes restricted over time forcing the use of functions. This can limit it for younger kids, but it adds a nice challenge for older kids.
Website: https://lightbot.com/hour-of-code.html
PBS ScratchJr: PBS has some really great guided lessons for ScratchJr. This requires some more hands on work from a parent, but the lessons walk through an unplugged activity, teach some basics of how to use Scratch Jr, watch a 15 minute PBS video clip, and then have kids re-enact a scene in Scratch Jr. These are a great jumping off point for having them create more of their own stories.
Scratch Jr is a block based app that allows kids to create movies or visual stories. It is not nearly so extensive as Scratch, but the simplicity makes it a great jumping off point.
Website: https://pbskids.org/learn/scratchjr/
Dance Party: This is the quintessential Hour of Code activity and kids tend to love it. There are a lot of videos to watch. They can be skipped, but they are also all about underrepresented people coding in unique ways, so they’re pretty worthwhile.
Website: https://code.org/dance
AI for Oceans: This activity teaches about machine learning and uses the ecological impact of trash in the oceans as a teaching tool. Kids train the bot to recognize fish and not fish and see how well it works. It is a bit slow-paced and I almost didn’t include it, but so few coding activities talk about machine learning that I thought it was important.
Website: https://code.org/oceans
Minecraft: Three of these are Minecraft based puzzle games that teach kids how to sequence. They’re very popular and well done, but they do assume some basic minecraft knowledge. The fourth is more complex and allows kids to have events trigger behavior. I really like this set.
Website: https://code.org/minecraft
You can also download minecraft education edition and run through some free activities there. I like education edition in concept and have even run some classes with it, but it is a bit buggy still and that can be frustrating.
Plethora: This one is new to me and I think I really like it. It starts off a bit slow and it is a bit clumsy to me, but I think that is because of my preconceived notions. Each level starts with a set of colored shapes and should end with a different set. Kids set collision events to create or delete shapes for the final outcome. This concept comes up in game design a lot, and I’ve never seen it taught so explicitly. I like it a lot. Kids can also design their own challenges and the platform is forever free. There is reading at the start, but I think this would be suitable for pre-readers if a reader got them started.
Website: https://www.iamplethora.com/levels.html
Art with Kano: Kano has a great drawing toolkit that lets folks programmatically create drawing by setting the background and pen colors and creating shapes and lines. The tutorials are well done and easy to follow. They progress to creating pong-like games.
Website: https://world.kano.me/challenges/kano-code/strings
You’ll never catch me saying that block coding isn’t real, but sometimes it is limiting based on the platform you are doing it in. Learning a fully developed language requires typing, spelling, and problem solving skills, but can lead to more freedom.
Bitsbox: Bitsbox is a subscription box I’ve heard some positive things about. In this free hour of code you create a few apps. They walk you through the exact things to type, but also encourage a lot of play with your finished project. I like this, because playing around with functional code is a great way to learn programming, and quite frankly an accepted way to be a professional programmer as well.
Website: https://bitsbox.com/hoc2016.html
Code Combat: This is gamified coding and it works pretty well. STEAM Lab had a free subscription at the beginning of covid and several kids really enjoyed it. There was a major shift of gameplay between worlds, so if your kid loves the free levels, they still may not love the paid version.
Website: https://codecombat.com/play/dungeon?hour_of_code=true and https://codecombat.com/play/game-dev-hoc?hour_of_code=true
Our own Python Tutorials: Not as flashy as some of the Hour of Code apps, but our python tutorials walk kids through the steps needed to make an interactive program in their web browser.
Whatever you do and whatever your style you should have fun with Hour of Code. Programming opens a door to a different way of thinking about the world and is a great tool for both art and science.
Elatsoe (Amazon / Los Alamos Public Library) is YA/Middle Grade Speculative Fiction set in an alternative United States that is a home to magic. Magic is commonplace enough not to be astounding, but also not really a huge part of life for most folk, hence it is not fully in the fantasy realm.
Elatsoe (Ellie)’s Lipan Apache family has passed down the knowledge that allows them to raise ghosts, but only animals. Raising people is bad news; they come back as angry balls of energy, unlike her faithful dog who will protect and love her all of its days. The secret is well hidden and is passed from mother to oldest daughter and must be used carefully to serve and protect their community.
The story centers around a dream in which Ellie’s cousin visits her with his last breath asking her to avenge his murder and protect his family. She must use all her knowledge, cunning and contacts to uncover the truth and avenge him without unleashing his ghost to do untold damage.
This story pits the little guy against the rich and powerful without ever implying that Ellie doesn’t have plenty of her own power. It doesn’t gloss over the historic and current atrocities enacted against indigenous people, but always there is hope and a desire to restore the earth. Ellie is followed in every store she enters while her friend Jay is adored.
This story is wonderfully diverse in the best ways. Ellie’s culture plays a large part in the story as it does in her life. Her mom uses story-telling to impart truths and we learn the life of Six Great at the story unfolds. Lipan burial rites and beliefs serve as a central theme to the story and elders are consulted.
There is also incidental diversity included causally and without fanfare. Ellie is asexual and doesn’t plan to have children. She considers breaking tradition and passing her legacy to her cousin’s son. Her best friend is a cheerleader and his sister is the star of her basketball team. Vampires are evil, but they’re also just normal people. Marriage is not just between a man and a woman. Inter-racial families must find ways to incorporate multiple cultures into their lives. Men can take a back seat to their wives careers and passions.
This book is appropriate for most anyone. It has some complex concepts, but a story that can be followed by any kiddo up for longer books. I adored it without reservation, but I could have read it out loud to my girls when they were 4 and 6, my son, currently 5, doesn’t have the attention for it though.